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  • 3-Exploration in other industries

    Although my educational background is in animation, I am also considering exploring other visual creative industries in the future, such as the film and television industry, game visual development, derivative product design, and handcrafted creative fields. I believe they are closely related to animation. Animation training not only imparts the ability to produce, but also…

  • 2- Apply for a job in the animation industry

    When choosing a career path in the future, I’m will not only focus on the specific job of the position, but also pay more attention to the overall creative atmosphere of the studio, the style of the works, and the original projects for long-term development. Compared to relying solely on salary or scale as the…

  • 1- Self-promotion

    In the future, I plan to continue developing through my own animation and illustration projects. Technically, I intend to enhance my narrative and animation skills and create a showreel that reflects my visual language and creative style. At the same time, I have established my own social media account and plan to accumulate experience through…

  • The companies I’m interested in

    This post is about some companies which I’m interested in. I prefer to work in China, as it is a familiar environment for me.  Currently, the main animation media in China are 2D and 3D, but my limited skill in 3D modelling, I prefer to pursue work with a 2D studio if I work in the…

  • Identify the roles 

    This post is about my research on some roles in the fields of animation and game. In the animation industry in China, positions without work experience requirements and those targeting fresh graduates are mostly for animators, clearing, coloring, inbetween, storyboard, and scene painting. Keyframe artists and directors, on the other hand, are mostly for those…

  • Area of the industry

    Regarding the area of the industry, my first choice is 2D animation, My MA is character animation, and my BA was illustration and animation. Animation is the most vertical area. Although the income in this industry is very low (at least in the early stage), and the studios are all located in big cities with…

  • Self-reflected account of your simulated work experience and professional animation practice

    During this simulated work experience, I took on the background painting role for the project The Bartender. This experience allowed me to apply my skills, collaborate with a team, and receive constructive feedback. It provided valuable workflow, problem-solving, and industry expectations lessons, enhancing my animation practice. -What where the roles you were given? I drew…

  • Unit 1 Practice Based Research

    During the practice of UNIT 1, I gained a considerable amount of knowledge and skills. Not only did I acquire a profound understanding of animation performance, but I also delved deep into the realm of motion design and many other related aspects. I explored various techniques and methods in animation performance, learning how to bring…

  • The History of Traditional Ink Animation

    What is ink animation? Ink animation is a unique art style that combines traditional Chinese ink painting with modern animation techniques. It uses brushstrokes, different intensities of ink and empty spaces to create a calm and beautiful atmosphere. Due to the development of technology, ink animation can be divided into traditional celluloid ink animation and…

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